The Hello World Project

Since my time and energy are limited due to my full time day job, most projects I start have a tendency to stall before they really takes off. I’ve been thinking about how I can find the motivation to actually do things when I have time free time. Earlier this week I came up with an idea for the perfect project for me.

The Hello World Project

The idea I had was to make “Hello, World!” programs. That might not sound very hard, does it? No, and it also not very time consuming either. At least not in it’s simplest form. But this is not about making it easy. 

I am going to write Hello World programs for old school computers and consoles, in assembly language. Instead of just calling an os or bios function to write a string to the screen or console, I will access the hardware directly to output my Hello World graphics in whatever form I like, should it be a bitmap or using sprites or whatever else is available.

My interest in old school platforms and the the demoscene is what inspired me to do this. I want to learn about the hardware for the platforms I grew up with and saw all those cool demos on. When this project has started, people, including myself will hopefully have some example code as a starting point for other project, be it demos or games or anything else.

I will try to write blog entries for each platform, and the code will be available on the project page at bitbucket.

I hope to keep the motivation flowing!

One thought on “The Hello World Project

  1. StickHead

    Ha! That is awesome. You have my attention, sir. After my own disastrous attempts to code 68k it will be interesting to follow your assembly code progress. Bravo!

    Reply

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